Meanwhile, cultural traits are traits that relate more to upbringing and aren't necessarily tied to one specific race. Ancestry represents the physical traits that are passed along from a character's ancestors, such as Darkvision or a Dragonborn's Dragon breath. ![]() The core proposal of the supplement is to divide racial traits into two categories - ancestry and culture. ![]() Ancestry & Culture: An Alternative to Race in 5Eis a 70-page supplement that examines how Dungeons & Dragons presents race and proposes an alternative solution that not only keeps the core "racial traits" mechanics mostly intact, but offers more flexibility to represent a more nuanced world in which people of different ancestries aren't entirely monolithic. ![]() A new Dungeons & Dragons supplement presents a new way at looking at the concept of race within the game.
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